"HONEYCOMBS"
Interactive Playground

"HONEYCOMBS"
Interactive Playground

ABOUT THE PROJECT

HONEYCOMBS combines light-and-music modules, relaxation areas, and flower beds into a single space for play and socializing. Participants’ footsteps change the colors of the honeycombs and trigger sounds. Children and adults create light patterns, repeat sequences, and compete, while other visitors relax nearby and watch the action.

INTERACTION SCENARIOS

  • Colored Steps. Participants step on interactive honeycomb tiles, changing their colors and triggering light effects. Individual steps come together to form changing patterns on the surface of the game module.
  • Light Memory. The cells light up in a specific sequence. The participants memorize it. and reproduce them step by step, activating the corresponding cells.
  • Follow the color. Players find and activate the tiles of a specific color. Light cues guide them their actions and invite them to continue playing.
  • Team Game. Participants form teams and complete light-based challenges, competing to see who has the fastest reaction time. and precision. The rules are explained on an information sign.
  • Musical Honeycombs. Pressing the cells produces sound effects and musical responses.

Participants experiment with light and sound within the framework of their chosen game mode.

LOCATIONS

City squares, parks, and waterfronts.

DIMENSIONS

The overall dimensions of the site are 21 × 14 m.

The dimensions of a single module are 3.5 × 3.5 m.

The height of the playing surface above the pavement is 0.3 m.

Interactive modules — 10

Seat modules — 2 pcs.

Modules with flower beds — 3 pcs.

Interactive honeycomb buttons — 490 pieces (500 × 500 mm).

KEY ELEMENTS

Modular platforms with interactive buttons, seating platforms, modules with flower beds, RGB lights, hidden speakers, informational signs, and a system for controlling lighting and sound scenarios.

There are 5 game modes and 20 lighting scenarios. Games are selected through the control system.

The decorative lighting is on in the background.

The size, number, and layout of the modules can be adapted to the available space and the customer’s preferences.

Custom game, lighting, and branding scenarios are available.

MAIN OFFICE

Skyform Studio

405 N Wabash avenue

Chicago, IL 60611

OFFICE IN KAZAKHSTAN

Skyform Studio / Aqua Engineering

Al-Farabi Avenue, 17, building 5B

BC Nurly-Tau, fl. 12, Almaty

OFFICE IN GEORGIA

Skyform Studio / Legi Ltd

Tsinubani village, st. Ialno 27

Tbilisi, 0198

OFFICE IN UKRAINE

Skyform Studio / DION ART

V. Ivasyuka Ave. 6, Bldg. 4

Kyiv, Ukraine, 04219

MAIN OFFICE

Skyform Studio
405 N Wabash Avenue
Chicago, IL 60611
+1 (855) 323-8980

info@skyformstudio.com

OFFICE IN KAZAKHSTAN

Skyform Studio / Aqua Engineering
Al-Farabi Avenue, 17, building 5B
BC Nurly-Tau, fl. 12, Almaty
+7 (727) 311-53-82

infoKZ@skyformstudio.com

OFFICE IN GEORGIA

Skyform Studio / Legi Ltd
Tsinubani village, st. Ialno 27
Tbilisi, 0198
+995 574 029 199
infoGE@skyformstudio.com

OFFICE IN UKRAINE

Skyform Studio / DION ART
V. Ivasyuka Ave. 6, Bldg. 4
Kyiv, Ukraine, 04219
+380 (44) 545-70-70

infoUA@skyformstudio.com

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